Displaying 1 - 30 of 170 in total
Episode 170: Big Fan Games
Are you a big fan of good games based on worlds and characters that you already love? So are Amanda Kruse and Lincoln Hershberger of the newly established Big Fan Game...
Episode 169: Special Effect
Liam Lawler and Harry Nelson of the world renowned charity organization Special Effect bring their expertise onto the ForkCast to share with JM and Jared how their org...
Episode 168: A Set of All Sets
Bereft of guests, Jared and JM engage in an exercise of meta-cognition, making a list of their favorite Forkcast list episodes in no particular order.
Episode 167: Historically Accurate Werebear
Artificer CEO and Creative Director Kacper Szymczak infiltrates the Forkcast to deliver a payload of information on the upcoming Sumerian Six, a Commandos-style real-t...
Episode 166: One Step at a Time
Skeleton Crew developers Thoma Olsson and Ali O'Brian instruct Jared and JM on the subtle distinctions that define "Forestrike" as tactical kung-fu; the blending of pu...
Episode 165: Appeasing the Audience
Crush House Creative Director, Nicole He, spills the sordid details leading up to Nerial's most innovative reality TV simulator yet, "The Crush House!" Listen in to le...
Episode 164: Underrated Podcast
Jared and JM compare notes on those games which they feel didn't get the amount of love and adoration that they deserved. Also, Jared's dogs give us all an update on h...
Episode 163: A Kick in the Combs
Game dev consultant, crowdfunding expert, and professional saxophonologist Anya Combs shares her thoughts on industry trends, her own career, and her favorite videogam...
Episode 162: Ask Me anything
As part of Devolver Digital's 15th anniversary celebrations, we hosted an AMA on Reddit last week, and JM is here to read the whole thing to you in podcast form!
Episode 161: Perfect Orgasm
While JM and Jared are enjoying a chat about videogames, Andy Kelly chestbursts onto the podcast to talk about his years in journalism and what it's like being a PR Ma...
Episode 160: Devils in the Details
With a flurry of disclaimers about how none of this is actual legal advice, Devolver Solicitor and Legal Counsel Andrea Ng drops in on JM and Jared to discuss the vari...
Episode 159: Cozycast
Bereft of guests, Jared and JM snuggle up close to talk about some of their very favorite cozy games.
Episode 158: The Big Niche
FireFly Studios, developer of the long adored Stronghold series, dispatches Nick and Tony, two of their elite team members, to conquer the Forkcast and explain to JM a...
Episode 157: Children of Paradise
Solo developer René Rother, creator of the upcoming Children of the Sun, takes a shot at explaining his processless process in creating mood and ambience in the digita...
Episode 156: Clearing a Path
Devolver Senior Producer Reese Wright regularly expounds upon their love of spreadsheets while telling the story of their globetrotting path to the hallowed halls of D...
Episode 155: Will It Be You?
Team WIBY Creative Director, Ben Marrinan delves into the creative process of guiding The Phantom Abyss through Early Access and into 1.0 release, shares his biggest s...
Episode 154: The Other Other Santa
Devolver Digital Web Engineer and uncontested E-Sports Guru, Josh "Santa" Belkin hacks his way onto the Forkcast to install his insights into the worlds of programming...
Episode 153: I've Got a Golden Ticket
In celebration of the third annual Devolver Public Access Holiday Special, JM and Jared are joined by Hudbus, discoverer of the fifth and final Devolver Golden Ticket ...
Episode 152: Why Philosophize When You Can Pet the Cat?
Talos Principle 2 writers Jonas and Verena Kyratzes kick back and explain the inspirations and ideas central to the philosophical identity of this year's greatest firs...
Episode 151: Good Companions
To celebrate the many puppies that Jared has been fostering, he and JM have an idle chat about some of the in-game companions that they have greatly enjoyed through th...
Episode 150: Holding the Door
With Jared somewhere covered in puppies, JM plays host to Pastagames co-founder Nadim, creator of the upcoming cooperative platformer KarmaZoo, and has a chat about ho...
Episode 149: Drilling for Joy
Expert excavators and Pepper Grinder developers Riv Hester and Xee Cee tunnel their way onto the podcast to tell the story of how this indie darling went from gifs to ...
Episode 148: Making Games at the End of the World
Wizard with a Gun Creative Director Patrick Morgan shares in the story of Galvanic Games, tells us about the challenges of developing a game during the pandemic, and b...
Episode 147: Return of the Doinks
Cullen Dwyer and Joseph Bourgeois of doinksoft join JM and Jared in talking about the recent release of their gritty platformer, GUNBRELLA☔Join us on DiscordVisit Devo...
Episode 146: Gaming for Non-Gamers
With JM out of town, Jared recruits a special guest to talk about what gaming is like for someone who doesn't play games.👩🌾Join us on DiscordVisit DevolverDigital.com
Episode 145: It has an Ending
Jake Hollands, creator of Spaceplan and Game of Thrones: Tale of Crows, lands on the ForkCast to talk about what fascinates him most in videogames and design.🛰️Join us...
Episode 144: Face to Foot Style
Celebrating a recent dream-come-true for JM, he and Jared prattle on about some of their favorite melee moments in videogames.⚔Join us on DiscordVisit DevolverDigital.com
Episode 143: Brand Mascot
Robbie Paterson returns to the ForkCast to regale us all with the tale of how he tricked the entire world into believing that Volvy never existed.https://www.youtube.c...
Episode 142: Yeah, Quite Cool Actually
Lead Animator of Nomada Studios' Gris and upcoming Neva, Adrián Miguel tells how a love of drawing comics led him to discover a love of animation, and how that love le...
Episode 141: Delightful People
Co-creator of "The Plucky Squire," Jamie Turner tells the tale of his twenty-plus years designing characters and making art for games, both big and small, as well as h...
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